![]() Sifu has a reversal system that requires very keen reaction times. Like most modern fighting games today, the key mechanic that makes or breaks these games is the deflect/reversal maneuver. There is frustration to be had in the fighting system of Sifu. Your player can knock some skulls with a variety of combos or go for an eye gouge or a sweep with targeted moves. Certain moves and combos reward the player with quicker takedowns, which make you feel like John Wick. You feel like Daredevil doing a single-camera fight scene in a large area. For the sake of this review, I was only able to get two levels of the story mode before I got into the arena.įighting is fierce and loose. The game even asks you (begs you) to try the story first before you even attempt the mode. That is definitely the target audience for arena mode. Reminds me of the Arkham Asylum series updates where Batman had to do similar arena challenges.īefore I share about the woes of arena mode it is important to tell you that I am not a gamer that is motivated by punishing gameplay. Some of the modifiers include not being able to pick up weapons, no parrying, and enemies doing double damage. Each arena has a modifier or a goal like getting the highest score, staying as young as possible or beating the time. Sloclap is adding a free update, which includes an arena with 45 different challenges through 9 other locations. I want to focus the attention on the arena mode (though the story mode is the main draw of the game). You start as a 20-year-old green martial artist and work your way up the ranks gaining new moves, abilities, and stats. ![]() The story for the original game is the classic vengeance and honor as you take it upon yourself to get revenge on the assassins of your family. Sloclap is advertising for the hardcore gamers that like the pressure of limitations. Once you reach a frail and old age the game decides that you are unworthy to continue and cuts you off indefinitely. The premise is that your protagonist has an aging system that ticks up every time you die. This game was not engineered to be a romping good time for button bashers and quarter crunchers. Sifu is unabashedly honest about its difficulty. Only recently have games like Midnight Fight Express and Sifu tried to resurrect the feeling of knocking out the teeth of mob bosses and thugs with a well-placed round house kick. Platforms: PlayStation 4/5, Xbox O/X/S, Steam (reviewed on)ĭouble Dragon, Final Fight, and Streets of Rage were the kings of the console and arcade back in the 90s.
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